@startuml
sprite $devices [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000001BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
00001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFF0000000000000000000000000000000000000000
0000FFFF0000000000000000000000000000000000000000
0000FFFF0000000000000000000000000000000000000000
0000FFFF0000000000000000000000000000000000000000
0000FFFF0000000000000000000000004DFFFFFFFFFFFFD4
0000FFFF000000000000000000000000EFFFFFFFFFFFFFFE
0000FFFF000000000000000000000000FFFFFFFFFFFFFFFF
0000FFFF000000000000000000000000FFFFFFFFFFFFFFFF
0000FFFF000000000000000000000000FFFF00000000FFFF
0000FFFF000000000000000000000000FFFF00000000FFFF
0000FFFF000000000000000000000000FFFF00000000FFFF
0000FFFF000000000000000000000000FFFF00000000FFFF
0000FFFF000000000000000000000000FFFF00000000FFFF
0000FFFF000000000000000000000000FFFF00000000FFFF
0000FFFF000000000000000000000000FFFF00000000FFFF
0000FFFF000000000000000000000000FFFF00000000FFFF
0000FFFF000000000000000000000000FFFF00000000FFFF
0000FFFF000000000000000000000000FFFF00000000FFFF
0000FFFF000000000000000000000000FFFF00000000FFFF
0000FFFF000000000000000000000000FFFF00000000FFFF
0000FFFF000000000000000000000000FFFF00000000FFFF
0000FFFF000000000000000000000000FFFF00000000FFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000EFFFFFFFFFFFFFFE
FFFFFFFFFFFFFFFFFFFFFFFFFFFF00004EFFFFFFFFFFFFE4
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_DEVICES(_alias) ENTITY(rectangle,black,devices,_alias,MATERIAL DEVICES)
!define MATERIAL_DEVICES(_alias, _label) ENTITY(rectangle,black,devices,_label, _alias,MATERIAL DEVICES)
!define MATERIAL_DEVICES(_alias, _label, _shape) ENTITY(_shape,black,devices,_label, _alias,MATERIAL DEVICES)
!define MATERIAL_DEVICES(_alias, _label, _shape, _color) ENTITY(_shape,_color,devices,_label, _alias,MATERIAL DEVICES)
skinparam folderBackgroundColor<<MATERIAL DEVICES>> White
@enduml